I'm Nathanael Arden Schager, a creative technologist in New York. I build experimental interfaces with emerging technology: AI world models, XR experiences, interactive installations, and the occasional robot.
I'm currently at Google Creative Lab, prototyping with generative AI. Before that I spent two years at TikTok as an interactive engineer working on AR. I studied computer science at Stanford and hold an MFA in Design and Technology from Parsons, where I am also adjunct faculty.
The other half of my practice is art, which lives at nathanael.art.
NATHANAEL SCHAGER
ABOUT
AI-focused designer, engineer, and educator building experimental interactions using emerging tech.
SKILLS
AIClaude Code, Cursor, TensorFlow, OpenCV, MediaPipe
CodeJavaScript (Three.js, React, Node), TypeScript, Python, C++, GLSL
DesignFigma, UX, Rapid Prototyping, Sound Design, Installation
WORK EXPERIENCE
Creative Technologist (Contract) – Google Creative Lab, New York, NYJuly 2025 – Now
- Led UX and Three.js interface work for Project Genie: website animations, marketing, branding, and use-case prototyping for interactive world models
- Shipped 10 creative AI tools for Flow 2.0 launch; mentored external creators on AI-led engineering
- Built React Native prototypes for the Project Disco browser, including its agentic mouse cursor
- Created an interactive web installation featuring Project Genie, shown at Cannes Lions
Freelance Creative TechnologistOct 2022 – July 2025
- Developed a VR space showcasing Deaf culture with HTC VIVE Arts for Gray Area Festival
- Technical director for a 40-user VR exhibition at Lincoln Center's Summer for the City
- Built shader animations in TouchDesigner & Unreal for Necto, a Venice Biennale 2025 installation
Interactive Engineer – TikTok, Mountain View, CAJune 2020 – Oct 2022
- Engineered AR effects that engaged 80M+ TikTok users worldwide, resulting in 7B+ video views
- Contributed foundational engineering to TikTok Effect House, focusing on tools and components
- Prototyped and built shaders, tools, and AR algorithms, earning six patents (three as first inventor)
Telerobotics Engineer – Nimble Robotics, San Francisco, CAJune 2019 – June 2020
- Built and deployed XR interfaces for remote control of 50+ semi-autonomous warehouse robots
AR Engineer Intern – Snap Inc., Los Angeles, CAJune 2018 – Sept 2018
- Developed procedural algorithms and shaders that shipped in Snapchat's 3D Snap tool
TEACHING EXPERIENCE
Adjunct Faculty (AI & Python) – Parsons School of Design, New York, NYAug 2025 – May 2026
Teaching Assistant (VR) – Parsons School of Design, New York, NYAug 2024 – Dec 2024
EDUCATION
MFA Design and Technology – Parsons School of Design, New York, NYAug 2023 – May 2025
BS Computer Science (HCI Focus) – Stanford University, Stanford, CASept 2012 – June 2017
AWARDS
Cannes Lions Grand Prix (Digital Craft)June 2026
D&AD Wood PencilMay 2026