About

I'm Nathanael Arden Schager, a creative technologist in New York. I build experimental interfaces with emerging technology: AI world models, XR experiences, interactive installations, and the occasional robot.

I'm currently at Google Creative Lab, prototyping with generative AI. Before that I spent two years at TikTok as an interactive engineer working on AR. I studied computer science at Stanford and hold an MFA in Design and Technology from Parsons, where I am also adjunct faculty.

The other half of my practice is art, which lives at nathanael.art.

Experience

→ Resume (PDF)

NATHANAEL SCHAGER

SKILLS

AIClaude Code, Cursor, TensorFlow, OpenCV, MediaPipe

CodeJavaScript (Three.js, React, Node), TypeScript, Python, C++, GLSL

DesignFigma, UX, Rapid Prototyping, Sound Design, Installation

WORK EXPERIENCE

Creative Technologist (Contract) – Google Creative Lab, New York, NYJuly 2025 – Now

  • Led UX and Three.js interface work for Project Genie: website animations, marketing, branding, and use-case prototyping for interactive world models
  • Shipped 10 creative AI tools for Flow 2.0 launch; mentored external creators on AI-led engineering
  • Built React Native prototypes for the Project Disco browser, including its agentic mouse cursor
  • Created an interactive web installation featuring Project Genie, shown at Cannes Lions

Freelance Creative TechnologistOct 2022 – July 2025

  • Developed a VR space showcasing Deaf culture with HTC VIVE Arts for Gray Area Festival
  • Technical director for a 40-user VR exhibition at Lincoln Center's Summer for the City
  • Built shader animations in TouchDesigner & Unreal for Necto, a Venice Biennale 2025 installation

Interactive EngineerTikTok, Mountain View, CAJune 2020 – Oct 2022

  • Engineered AR effects that engaged 80M+ TikTok users worldwide, resulting in 7B+ video views
  • Contributed foundational engineering to TikTok Effect House, focusing on tools and components
  • Prototyped and built shaders, tools, and AR algorithms, earning six patents (three as first inventor)

Telerobotics EngineerNimble Robotics, San Francisco, CAJune 2019 – June 2020

  • Built and deployed XR interfaces for remote control of 50+ semi-autonomous warehouse robots

AR Engineer InternSnap Inc., Los Angeles, CAJune 2018 – Sept 2018

  • Developed procedural algorithms and shaders that shipped in Snapchat's 3D Snap tool

TEACHING EXPERIENCE

Adjunct Faculty (AI & Python) – Parsons School of Design, New York, NYAug 2025 – May 2026

Teaching Assistant (VR) – Parsons School of Design, New York, NYAug 2024 – Dec 2024

EDUCATION

MFA Design and TechnologyParsons School of Design, New York, NYAug 2023 – May 2025

BS Computer Science (HCI Focus) – Stanford University, Stanford, CASept 2012 – June 2017

AWARDS

Cannes Lions Grand Prix (Digital Craft)June 2026

D&AD Wood PencilMay 2026